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Waves of Blood is a tabletop naval wargame currently in early development, exploring a balance between large scale fleet combat and close range boarding action. The project is focused on refining gameplay systems, mechanics, and visual direction.


Naval wargames focus on sea combat and typically fall into two categories: large scale fleet battles or close range boarding action. This project aims to blend both, combining the sense of scale and strategy of fleet combat with the immersion and detail of individual ship interactions. The result is a system that balances long range tactics with more personal, action driven encounters.

Early Miniature Designs
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